Underworld: Evolution – Werewolf

For this shot from Underworld: Evolution, I used camera projection techniques to turn a locked off plate into a fully “3D” hallway set, filling in all of the many (at least 75%) details that were unseen within the plate.
55 frames of movie magic!
Images present are of the wireframe over the projected plate, the plate itself, and the 3D texture after projection.
While this may not be a traditional matte painting, I feel it’s an example of the kind of “3D” matte painting becoming more and more required in today’s post production.
